Marka sorgulama · Bülten 283

cyberpunk 2077

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Tescilli Başvuru no 2017/58278 · 21 Aralık 2016 · vekilsiz başvuru

Süreç

  1. Başvuru 21 Aralık 2016
  2. Bültende yayın Resmî Marka Bülteni 283 · 28 Ağustos 2017
  3. İtiraz penceresi (2 ay) Son gün 28 Ekim 2017 · kapandı
  4. Tescil Tescil no 2017 58278· Gazete 457 (31 Ocak 2019)
  5. Yenileme Koruma 10 yıl: yenileme tarihi Aralık 2026 (son 6 ay içinde başvurulur).

Resmî süreler ve işlemler için TÜRKPATENT esastır; Nomist bilgilendirme aracıdır.

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Sınıflar ve kapsam

Mal ve hizmet listesi

Jewellery; medallions; key rings and key chains; necklaces [jewellery, jewelry (am.)]. Luggage, bags, wallets; garment carriers; carriers for suits, shirts and dresses; luggage covers; keycases; saddlebags; school knapsacks; folio cases; backpacks. Games and accessories for games; handheld computer games; electronic games; hand held units for playing video games; toys; card games; role playing games; board games; electronic board games; toy figurines; toy action figurines; plastic character toys; collectable toy figures. On-line gaming services; games services provided via computer networks and global communication networks; provision of on-line computer games; provision of games by means of a computer based system; game services provided on-line from a computer network; providing a computer game that may be accessed network-wide by network users; game services provided via the internet; information relating to computer gaming entertainment provided online from a computer database or a global communication network; providing online information relating to computer games and computer enhancements for games; production of television and cinema films; production of television series; provision of non-downloadable films and television series provided online; organising and conducting events for entertainment purposes; arranging and conducting of shows, competitions and awards ceremonies, games and performances for entertainment purposes; arranging and conducting competitions for video gamers and computer game players; arranging online computer and video game competitions for interactive game players; amusement and theme park services; amusement centres and entertainment services; providing interactive gaming facilities; organization of exhibitions for cultural or educational purposes; education and training services relating to computer games and other forms of online entertainment; online publications, namely online magazines containing information, news and commentaries in the field of computer games.

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