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SONY INTERACTİVE ENTERTAİNMENT EUROPE LİMİTED

Tescilli Başvuru no 2021/180887 · 22 Nisan 2021 · vekilsiz başvuru

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Süreç

  1. Başvuru 22 Nisan 2021
  2. Bültende yayın Resmi Marka Bülteni 391 · 28 Şubat 2022
  3. İtiraz penceresi (2 ay) Son gün 28 Nisan 2022 · kapandı
  4. Tescil Tescil no 2021 180887· Gazete 478 (29 Temmuz 2022)
  5. Yenileme Koruma 10 yıl: yenileme tarihi Nisan 2031 (son 6 ay içinde başvurulur).

Resmi süreler ve işlemler için TÜRKPATENT esastır; Nomist bilgilendirme aracıdır.

Sınıflar ve kapsam

Mal ve hizmet listesi

Computer game software; video game software; interactive entertainment software; virtual reality software; animation software; augmented reality software; electronic game software for mobile phones; communication, networking and social networking software; driving simulator software; computer software to allow users to perform electronic business transactions via the Internet; controllers and peripherals for computer games and interactive games; simulators for interactive games; downloadable audio and video recordings and media; sound and video recordings featuring music and entertainment, television programs, motion pictures, news, sports, games, cultural events, and entertainment-related programs of all kinds; animated cartoons, downloadable; animated cartoons; magnetic data media; compact discs; video discs; DVD's; audio and video recordings; cinematographic films; electronic devices for the wireless receipt, storage and transmission of data and messages; apparatus for recording, transmission, reproduction of sound or images; earphones; headphones; virtual reality headsets; augmented reality peripherals and headsets; headsets for interactive games; stands for headsets; smartphones; smart watches; wearable computers; wearable activity trackers; wearable digital electronic devices to allow players to record, collect, collate, analyse, review and transmit data related to in game performance; downloadable electronic publications; computer game hardware; hardware for interactive games; hardware for virtual reality games; hardware for eSports games and tournaments; speakers; loudspeakers; parts and fittings for the aforementioned goods; cases adapted for all the aforementioned goods. Books; magazines; manuals; guides; calendars; catalogues; decalcomanias; stickers; printed matter relating to computer and video game software and playing computer and video games; posters. Toys, games and playthings; hand held electronic games; video game consoles; video game hardware; hardware for game consoles; video game apparatus adapted for use with an external display screen or monitor; peripheral devices for playing video games; electronic games; sporting equipment and apparatus; video game controllers, peripherals and apparatus; portable games with liquid crystal displays; racing steering wheels, pedals and gear sticks for use in relation to video games; racing seats for use in relation to video games; seats for use in relation to video games; gloves for games; accessories for video games; bags and cases adapted or shaped to contain any of the aforementioned goods; stands for consoles, game controllers. Advertising, marketing and promotional services; promoting the goods and services of others via computer and communication networks; advertising and marketing services provided by means of social media; facilitating the exchange and sale of services and products of third parties via computer and communication networks; organization of exhibitions for commercial or advertising purposes; retail services and online retail services in relation to game software, interactive game software, computer game software, video game software, virtual reality software, augmented reality software, controllers and peripherals for interactive games, controllers and peripherals for video games, games consoles, toys, games, playthings, sporting articles, electronic games, accessories for interactive games, accessories for virtual reality and augmented reality games. Digital media streaming services; interactive entertainment streaming services; streaming of audio material on the internet, via televisions, mobile phones and games consoles; data streaming; streaming of video material on the internet, via computers, televisions, mobile phones and games consoles; streaming of audio and video material via third party devices; broadcasting services and provision of telecommunication access to multimedia content provided via an on- demand service via the Internet; provi … (liste kısaltıldı; tamamı TÜRKPATENT kaydında)

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